This Role is an essential part of the 3D Team. Alongside designing Animated Graphics using Unity, this role requires candidates to have a firm grasp of computer skills and keen visual imaging.
Teamwork is paramount for this role. Candidates should keep in mind that not only would they be co-operating with other colleagues in the 3D Modelling Department, but they would also report directly to the Department Head.
POSITION REQUIRED SKILLSET
Familiarization with animating Bone Facials & Shade Key Facials.
Being able to create working Scene Models.
Ability to conduct sufficient research that will allow for specified Animation Protocol.
General Knowledge of Body Animation.
Applicants will receive consideration without regard to age, race, color, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or
pregnancy or maternity.